We develop space simulator MMO in a seamless open universe with shooting and crafting elements. In this regard we look for a unity developer for remote work and flexible work hours.
Within the work it’s necessary to the support of SFX & VFX by corresponding systems, expand the character controller, design / implement in-game equipment. Additional tasks may include implementing quest system, character progression, item upgrades/modifications, collecting and using resources, etc.
Development involves creativity and adherence to the principles of DRY & KISS. Flexibility in choosing a technology stack and allocating time between feature expansion and refactoring. Emphasis on optimization and stability of systems. In general, we focus more on the quality of ideas and solutions, rather than the number of closed tasks.